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Interview: Amanita Design's Jacub Dvorsky on His New Game MachinariumIn the older adventure puzzles, it was very hard to finish the game without a walkthrough because there was an infinite amount of items in the inventory and ...
Die Sauger am Sonntagschlägt da „Machinarium“ an, dessen Adventure-Demo dank der ungewöhnlichen Optik ein ganz besonderes Erlebnis ist. „Risen“, Rollenspiel, Demo und Trailer. ...
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